Software Engineer, Unity Engine and XR
关于这个机会
About the Team: The PICO Developer Technology team is dedicated to building the foundational technologies that enable immersive XR experiences. Our team is responsible for developing and optimizing XR technologies across the software stack, including runtime software, developer SDKs, and game engines. By empowering our developers, we help create the most advanced XR applications. Responsibilities: - Write Unity engine or Unreal Engine extensions including engine runtime modules, graphics components, and native plugins - Prototype and developer new engine, graphics, or XR features for Pico XR device - Help integrate new runtime features with Unity tools and build pipelines - Help drive PICO Unity developer SDK’s and XR tool packages - Developer ecosystem support, addressing developer pain points
任职要求
Minimum Qualifications: - Experienced with game engines such as Unity/Unreal - Good practical knowledge of Unity engine scripting API’s - Practical knowledge of 3D graphics, rendering, and shaders - Strong knowledge of object oriented design patterns with C++/C#, 3D Vector math and data structures Preferred Qualifications: - Good understanding of modern graphics, shaders and pipeline - Experience designing immersive applications XR and web/mobile games/apps using Unity - Experience Native Unity Engine Plugin development
内推申请说明
本站为独立内推协助平台。申请会交由管理员核实岗位与内推渠道,不等于已在公司官网投递;薪资、岗位状态和实际招聘流程以官方信息为准。